Pirots 5 Game Features

Gem collection fills the feature meter. When the meter is full, feature symbols enter the grid and can change payouts, symbols or bird movement.

CollectR and the feature meter

Four birds are linked to four gem colours. A bird collects matching gems it can reach vertically or horizontally, moves into each cleared position and continues for as long as another valid symbol is available.

Paying-symbol collections add progress to the feature meter. A completed meter releases feature symbols, which can raise payout levels, transform parts of the board, create Wilds or Coins, add Bonus symbols or award Tokens.

CollectReach matching gems
ChargeBuild meter progress
ReleaseAdd feature symbols

Feature symbols

Feature symbols can chain into each other. A Transform may put more matching gems beside a bird. An Upgrade may increase their value before collection. A Wild can bridge a route that would otherwise stop.

Upgrade

Raises one gem colour by one to three payout levels

Upgrade All

Raises all four gem colours by one to three payout levels

Transform

Changes a group of gems to the collecting bird's colour

Super Transform

Applies the Transform effect two or three times

Wild

Substitutes for a gem at the active payout level

Coin

Pays the displayed coin value when collected

MAX WIN Coin

Pays the amount still required to reach the 10,000x round cap

Bonus

Counts toward the three-symbol Bonus trigger

Super Bonus

Upgrades a qualifying trigger to the Super Bonus Game

Token

Adds progress toward unlocking Boss Castle

Captain Blackfeather

Captain Blackfeather can turn between one and four Pirots into ghosts. When a bird is affected, the gems associated with that bird are transformed into Blackfeather gems.

The affected gem colours are replaced by Blackfeather gems with their own payout levels. If several birds are caught, more than one colour family can be replaced at once.

Level 10.15x
Level 20.30x
Level 30.50x
Level 41.00x
Level 53.00x
Level 610.00x
Level 730.00x

Bonus Game & Super Bonus

Three Bonus symbols collected by the birds trigger the Bonus Game. It starts with five bonus drops.

Bonus Game

Three Bonus symbols collected by the birds trigger the Bonus Game. It starts with five bonus drops.

Super Bonus

The Super Bonus starts when one of the three collected trigger symbols is a Super Bonus symbol. The same persistent elements carry over: grid size, meter progress and gem upgrades.

Both carry overBonus GameSuper Bonus

Movement can restart a stalled route.

These effects change bird positions or clear space for another collection sequence.

Switcheroo

Switcheroo can activate when two adjacent birds have run out of available collections. The birds swap places, which can expose new matching gems from their new positions.

Super Switcheroo

Super Switcheroo moves one bird farther: either toward the edge of the grid or toward the next collectable symbol along its path. It can reopen a route after a normal collection sequence has stalled.

Labyrinth

Labyrinth can activate when three or more birds end up adjacent to one another. Gems are removed from rows and columns and the birds are separated along new paths, creating a different layout for the next collection sequence.

World-specific features

The Cursed Temple adds Captain Blackfeather, mummy battles, arrows, boulders, the Secret Door and its own Coin Game. The Kraken adds the Golden Compass Cannon, sea hazards, portals, tunnels, Landcrab encounters and the Kraken Coin Game.

Cursed Temple

X-iter

X-iterโ„ข is available from the base game where local rules and the operator allow feature purchases. Pirots 5 has five modes.

ModeCostEffect
Bonus Hunt3x betMore than four times the normal chance to trigger the Bonus
Mega Hunt10x betMore than twenty times the normal chance to trigger the Bonus
World Coin Game50x betDirect entry to the selected world's Coin Game
Bonus100x betDirect entry to the Bonus Game
Super Bonus250x betDirect entry to the Super Bonus Game

How features interact

The order of effects matters because each result becomes the starting state for the next.

Upgrade into collection

An Upgrade symbol can increase a gem colour by up to three levels before that colour is collected again. The next matching gems use the updated payout level.

Transform into a new route

Converted gems can appear beside a bird and extend the movement sequence.

Bonus with an already developed grid

Expanded positions, meter progress and upgraded values remain when bonus drops begin.

Try Pirots 5 in Demo Mode

Frequently asked questions

How is the Bonus Game triggered?

The birds must collect three Bonus symbols during the same active round.

How is the Super Bonus triggered?

A qualifying three-symbol trigger becomes a Super Bonus when one of the collected symbols is a Super Bonus symbol.

What remains persistent in the Bonus Game?

Grid size, collection-meter progress and gem payout levels carry over from the base round.

What does Captain Blackfeather do?

He can turn one to four birds into ghosts and convert the affected birds' matching gems into Blackfeather gems.

How many X-iter modes are available?

Five: Bonus Hunt, Mega Hunt, World Coin Game, Bonus and Super Bonus.