Catacombs
Collecting a symbol over a catacomb corner sends the action into a mummy encounter. Defeating the mummy awards a feature symbol before play returns to the main grid.

Pirots 5 has three main worlds — Cursed Temple, The Kraken and City of Gold — followed by Boss Castle. Each world adds different hazards, movement features and a Coin Game. Each main world contains three tokens; collecting all nine unlocks Boss Castle.
The burned map discovered after the birds return from space points toward the lost city of gold and Captain Blackfeather. Reaching it is not a straight run. Each world changes the board around the same four colour-linked collectors, forcing new routes through traps, moving terrain and enemy encounters.


The Cursed Temple is the opening world. Captain Blackfeather is the central threat, and his curse can turn one to four birds into ghosts while changing their matching gems into Blackfeather gems.
Collecting a symbol over a catacomb corner sends the action into a mummy encounter. Defeating the mummy awards a feature symbol before play returns to the main grid.
Play Cursed TempleCollecting a symbol over a catacomb corner sends the action into a mummy encounter. Defeating the mummy awards a feature symbol before play returns to the main grid.
The Secret Door rotates the grid, moving birds and symbols into new positions. Cross-over floor tiles created by the feature allow birds to pass through positions that would normally block their route after collection.
Arrow traps can fire across the board, while boulders clear larger areas and disrupt existing paths. Both can turn a nearly finished collection into a new layout.
The Coin Game is reached when the complete grid is cleared during the Secret Door feature. It shifts play to a coin-focused 8x8 board built around the world mechanic.
The second world moves the Pirots onto a trapped ship surrounded by the Kraken. CollectR remains intact, but several new systems replace the temple-specific hazards.
The Golden Compass Cannon can fire along eight directions from its position. Gems in its firing path are converted into feature symbols, walls can be destroyed, and the cannon recoils after firing. In the Coin Game, a shot through the top edge can strike the Kraken itself.
The Golden Compass Cannon can fire along eight directions from its position. Gems in its firing path are converted into feature symbols, walls can be destroyed, and the cannon recoils after firing. In the Coin Game, a shot through the top edge can strike the Kraken itself.
Harpoons fire across the grid and can hit birds in their path. The anchor lands over an area of the board and clears the positions it covers, changing which routes remain open.
Portals move birds between linked positions. Tunnels create connecting routes around the board, so movement can continue through spaces that are not joined by a simple horizontal or vertical path.
The world replaces the mummy battle with a Landcrab encounter. Defeating the Landcrab awards a feature symbol.
The Kraken Coin Game uses an 8x8 board. Coins, birds and special elements extend play, while the Music Box and Kraken tentacles affect coin positions and awards.
The collection rules stay familiar; the tools that reshape the board do not.
The City of Gold is the third main world and the destination revealed by the damaged map at the beginning of the story. It contains the final three world tokens needed to complete the nine-token set.
City of Gold is already available at LeoVegas. The wider release is scheduled for 24 September 2026.

Boss Castle is the final destination on the Pirots 5 world map and unlocks after all nine world tokens have been collected.
Progress comes from all three main worlds, so no single destination completes the unlock on its own.
There are three main worlds — Cursed Temple, The Kraken and City of Gold — followed by Boss Castle as the final unlock.
Cursed Temple is the opening Pirots 5 world.
The Kraken introduces the Golden Compass Cannon, harpoons, anchors, portals, tunnels, a Landcrab encounter and its own Coin Game.
City of Gold is the third main world and contains the final three tokens required for the full nine-token progression.
Nine in total, split evenly across the three main worlds.
Boss Castle unlocks after all nine world tokens have been collected.
It starts when the entire grid is cleared during the Secret Door feature.